Our Game Art Programme is a vocational qualification designed for students looking to build a career in the gaming industry. This program offers a comprehensive curriculum that covers the fundamentals of game design, digital illustration, 3D modeling, texturing, character design, environment creation, and animation. Students will gain hands-on experience with industry-standard tools and techniques, preparing them for careers in game development, animation, and interactive media.
The Programme is available in 1-month, 3-month, 6-month, and 18-month durations, catering to beginners as well as aspiring professionals who want to specialize in game art.
The Game Art Programme is offered at our Game Designinstitutes in New Delhi, Kolkata, Jaipur, and Indore, ensuring students across India have access to high-quality education in game art and design.
Graphic design
Introduction to digital design and concept creation
Duration: 4 Weeks
Fundamentals of game design
introduction to digital games and concept creation
Duration: 4 Weeks
Video editing
Introduction to timeline and basics of video editing
Duration: 4 Weeks
Motion graphics
Basic game animation visualisation
Duration: 4 Weeks
Concept of game art
Defining purpose key component need and rule for game
Duration: 4 Weeks
Function of game art
Create art assets and quality requirements
Duration: 4 Weeks
Create background/assets for the game
Game pipeline, draft sketches, pictorials and photographs
Duration: 4 Weeks
Visual appearance
Conceptualize design for primary and secondary characters
Duration: 4 Weeks
Preparing the characters
Movement of characters characteristics, prop details, facial expressions, and character gesture
Duration: 4 Weeks
3D environment
Modelling, concept to creation
Duration: 4 Weeks
3D character
Modelling, concept to creation
Duration: 4 Weeks
Texturing and lighting
The appearance of 3d environment and character
Duration: 4 Weeks
Animation and rigging
Camera animation and character animation
Duration: 4 Weeks
2D art of game
Game application in designing, game tools/game engines
Duration: 4 Weeks
3D art of game
Level designing, scene orientation
Duration: 4 Weeks
Basic concept and application of VR
Principles of VR and basics of VR
Duration: 4 Weeks
Design VR models
Introduction to VR application and their specific SDKs
Duration: 4 Weeks
Portfolio design
Professional development, entrepreneurship in visual, portfolio building an presentations